With the rocking chairs on the front porch of the PS4 and Xbox One, wrinkled, smoking wooden pipes and ranting about glory days long past, and the consoles of the next generation on the horizon, many gamers are still trying to find out who they will side with this time around. That means looking at the hardware, answering questions such as what launch titles will be available for the PS5 or what FPS will the PS5 have in this case?
But to answer that question, we must first answer another one
What is FPS?
FPS refers to the frame rate on some kind of monitor, or the frames per second displayed on-screen. This is what enables us to interpret motion from a collection of individually static images presented in a sequence that gives the appearance of motion, much like flipping through a collection of pages with an old-school animation drawn on it. In the slight alterations between each frame, the secret to that illusion is.
The greater the FPS, represented in Hertz as a screen’s Refresh Rate, the smoother the motion’s appearance would be. A computer with a refresh rate of 60Hz will display up to 60 images on the screen per second, while a screen with a refresh rate of 120Hz will double that. That means that every second of motion on the screen is divided into more photos, creating a more gradual transition throughout the series and a smoother motion illusion. This translates into less distortion, less jitter, and smoother reading through the screen at high-speed motion.
Long Story Short: FPS refers to frames displayed on the screen per second, which is a measure of how a display can look with smooth motion graphics.
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In fact, the PS5 will be quite the technical powerhouse, theoretically capable of running games at a buttery smooth 120 FPS in 8k resolution, although it is not anticipated to be the norm for all games on the next-gen PlayStation; the frame rate does not depend solely on the console at hand. It depends on the game and the monitor to which you are related, as well. Many games themselves would be unable to run at 120 FPS and have caps at 60, or even 30 for reasons that we’ll go into later.
That said, there are going to be plenty of PS5 games that can achieve that triple-digit frame rate. The latest Call of Duty: Black Ops Cold War, Devil May Cry 5 Special Edition, and Rainbow Six: Siege are only a few of the games reported to reach the 120 frame rate.
What do You Need to Get 120 FPS from the PS5?
You’ll need a) a game that is capable of running that fast, and B) a TV with an equally capable monitor to hit that sweet , sweet 120 FPS on the PS5. In one of those two parts of the equation, dead weight will bottle-neck the frame rate for the entire encounter, but the console would have been able to tango.
What if My TV or Monitor Isn’t 120 FPS?
Put literally, you won’t see the illustrious frame rate you’re looking for if your monitor isn’t able to meet the 120 FPS put out by the PS5. A TV with a refresh rate of 60Hz would be a hard limit for the FPS of any future game, console, or recently discovered alien gaming set, no matter how powerful it is. One side needs to get the other cleaned.
Thus, gamers looking to capitalize on the delicious PS5 frame rate need to do some research before settling on the right TV — which, yes, does mean the total PS5 gaming package could end up costing you a pretty penny by day’s end.
Is 120 FPS Gaming the Best?
A higher frame rate can provide highly competitive gamers with distinct benefits , especially in certain genres with a high-speed PvP bent, such as shooters, battle royales, MOBAs, or everything else. With smoother on-screen motion, players are given more detail every second on how objects move on-screen, whether it’s bullets or other animations, making it easier for gamers to lean on reflexes and pull off clutch maneuvers. The world of the game can be seen by those playing at 120 FPS with double or even quadruple the clarity of gamers playing at 60 or 30 FPS.
That said, the pros that come with achieving the divine 120 FPS can be outweighed by the many cons that come with it for more casual players and the general gaming audience: simpler models, less robust rendering, and smaller-scale environments. Drawing 120 images per second on your computer is challenging on the hardware and higher resolutions of ever-higher magnitudes of detail just make the job that much harder.
The general layman would be more inclined to fork out their money for the clear visual luster of a game, less concerned with reaping any possible competitive advantage. The prettier the game, the more likely it is that they will buy it. The more detail, the more high-poly models, the more the lighting is practical, the more beautiful it becomes. Therefore, developers prefer to appeal to the layman first, for whatever reason, hoping to be rewarded for their hard work and commitment. And that implies that higher resolutions and greater visual flair take precedence over items such as frame rate.
So it is up to you to say, the person gamer. The higher the frame rate, in most situations, the better. But understand that when you first lay eyes on it, it may come at the cost of super high-res textures or cutting-edge modeling that gives many games that wow factor.
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Now that you know the triple-digit FPS will reach the PS5, what is the most exciting launch title for you?
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